![]() |
Maximizing GPU uptime in Hashtopolis agent with --slow-candidates - Printable Version +- hashcat Forum (https://hashcat.net/forum) +-- Forum: Support (https://hashcat.net/forum/forum-3.html) +--- Forum: hashcat (https://hashcat.net/forum/forum-45.html) +--- Thread: Maximizing GPU uptime in Hashtopolis agent with --slow-candidates (/thread-13407.html) |
Maximizing GPU uptime in Hashtopolis agent with --slow-candidates - vmzlb - 10-13-2025 I'm running Hashtopolis agents with this command to crack a small number (5-10) of mode 22000 hashes with rockyou + dive.rule, using --slow-candidates to keep the hash rate high: Code: -S -w4 -a0 #HL# rockyou.txt.gz -r dive.rule I have Hashtopolis configured for 45 min chunks. True to the setting, once the GPU starts cracking, the chunk takes ~45 min. However, there is a ~60 min period before that, when 1 CPU core is maxed out and hashcat reports 0.00 H/s. I understand this is the consequence of using --slow-candidates (i.e. generating the candidates on the host), but it results in significant "downtime" with the GPU idle. What's the best way to maximize GPU uptime in such a scenario? Would it be crazy to run 2 concurrent hashcat instances (one with a mask attack and another with --slow-candidates)? I know concurrent hashcat instances is usually silly, but I'm thinking it might actually increase average hash rate here. |