Session recovery with multiple gpu's - Printable Version +- hashcat Forum (https://hashcat.net/forum) +-- Forum: Support (https://hashcat.net/forum/forum-3.html) +--- Forum: hashcat (https://hashcat.net/forum/forum-45.html) +--- Thread: Session recovery with multiple gpu's (/thread-8974.html) |
Session recovery with multiple gpu's - Apathly - 02-16-2020 Hi forum, Is it possible to use session recovery when you're using multiple GPU's? I was trying it out with a 3gb wordlist and a ruleset , a 10gpu rig and the checkpoint quit option. It stopped at progress 3% even though recovery progress was set to about 1,3%. Any experiences on this? Could it be that it doesn't register all the already done hashes?(due to the tasks being split into groups per gpu) Thanks in advance! RE: Session recovery with multiple gpu's - undeath - 02-16-2020 Session restores work checkpoint-based. hashcat will always continue from the last reached checkpoint on. If that one happens to have been a while back that's simply what it is. RE: Session recovery with multiple gpu's - Apathly - 02-16-2020 (02-16-2020, 03:20 PM)undeath Wrote: Session restores work checkpoint-based. hashcat will always continue from the last reached checkpoint on. If that one happens to have been a while back that's simply what it is. But does a multi GPU system affect this? Since I clicked the C button to stop at the next checkpoint when this happened. RE: Session recovery with multiple gpu's - undeath - 02-16-2020 More GPUs means more parallelization means more variance between reaching checkpoints. Pressing C stops after some new checkpoint has been reached, but that still means that devices working already on a later checkpoint will not be tracked. RE: Session recovery with multiple gpu's - Apathly - 02-17-2020 (02-16-2020, 10:50 PM)undeath Wrote: More GPUs means more parallelization means more variance between reaching checkpoints. Pressing C stops after some new checkpoint has been reached, but that still means that devices working already on a later checkpoint will not be tracked. Ahh I see, thanks! |