Wow, this is going to be a game-changer!
If feasible, one UX request: Please do what JtR does here and warn the user about any "calculatable" efficiency thresholds into this new mode. For example, a warning could say "700 total salts found - at least 1024 salts needed for full attack efficiency", etc. (Of course, this can only be implemented for thresholds that can actually be calculated at runtime)
If feasible, one UX request: Please do what JtR does here and warn the user about any "calculatable" efficiency thresholds into this new mode. For example, a warning could say "700 total salts found - at least 1024 salts needed for full attack efficiency", etc. (Of course, this can only be implemented for thresholds that can actually be calculated at runtime)
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