Multi-CPU utilization for combinator attack on a modern GPU
#1
Greetings,

I've read several posts detailing the CPU bottleneck that occurs during combinator attacks (CPU can't generate combinations fast enough for the GPU). Although I am aware of mask/rule workarounds for this issue, I'm wondering whether anyone has successfully employed multiple CPUs, seated on the same motherboard, (or a CPU cluster) to widen this choke point substantially at a reasonable price?


Messages In This Thread
Multi-CPU utilization for combinator attack on a modern GPU - by apleshak - 04-06-2016, 11:39 PM