08-20-2011, 02:05 PM 
		
	
	
		This is unrelated, but I noticed that the "stuck at 810Mhz shader" bug appears only if I close one of gpgpu cats improperly, like kill the process, instead of [q]uitting.
Also, doing a [p]ause and then killing the process does not trigger the bug.
	
	
	
	
Also, doing a [p]ause and then killing the process does not trigger the bug.
 
 

 
