kepler predictions
#9
Ok, disappointment number 1: shader clock is no more, shaders run at core clock.
Disappointment number 2 (mot confirmed): like FP64 and FP32, integer performance will be 1/2 or 1/4 int ops per shader.
That will mean, if the worst case scenario happens, GTX 580 will be faster than GTX 680.
However, since no reviewers use oclhc-plus or other hashcracking apps, someone has to do it manually.
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Messages In This Thread
kepler predictions - by blazer - 03-17-2012, 09:41 AM
RE: keplar predictions - by atom - 03-17-2012, 10:25 AM
RE: keplar predictions - by blazer - 03-17-2012, 10:33 AM
RE: keplar predictions - by Rolf - 03-18-2012, 11:53 AM
RE: keplar predictions - by blazer - 03-18-2012, 04:43 PM
RE: keplar predictions - by atom - 03-18-2012, 07:14 PM
RE: keplar predictions - by atom - 03-20-2012, 12:17 PM
RE: keplar predictions - by blazer - 03-21-2012, 01:18 AM
RE: kepler predictions - by Rolf - 03-23-2012, 08:11 AM
RE: kepler predictions - by atom - 03-23-2012, 09:51 AM
RE: kepler predictions - by forumhero - 03-29-2012, 01:40 AM
RE: kepler predictions - by atom - 03-29-2012, 10:02 AM